For me the process of design is all about constantly going back to the drawing board. For our upcycle project I have had to do this with the design I intend to create using a mosaic of blank CD pieces. It is very hard to cut CDs with scissors and especially to make clean straight cuts. This has made me rethink the pattern I want to do. I either need to find a new cutting tool and go buy a box cutter or something similar, or I make the pattern more freeform and abstract. Another thing I am exploring is using the natural shape of the CB and making curves and circles instead of rectangles. These are all things I still have to decided on. Additionally I need to decide which side on the CD I want to show the reflective fun side or the matte gold side. The gold side goes really well with the art deco aesthetic I am aiming for but you cant really tell it was made from a CD where as on the shiny side you can…. decisions decisions.
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I also really like how ‘real’ this flowchart is. I always start my design cycles as a linear/ideal process; but then taking into account my bad judgement on time and resources, I always end up having to go back to the drawing board. So I think the intermittent testing phases you’ve accounted for is a great way to ensure that your design is successful.
Hi Olivia!
I like the way your flowchart is made with the fact that it has three testing phases. I think that is such an important part to any design and manufacturing process. In my opinion I believe that you can make a great design without cutting the CD’s, like you said by making the box look curvy. Another idea could be breaking the CD’s into random pieces and sicking them on each other while still covering the box. Let me know what you think! great progress so far